Principles of Animation

         There are 12 Basic Principles of Animation. They are,
                                          1. Squash and stretch
                                           2. Staging
                                           3. Anticipation
                                           4. Straight Ahead Action and Pose to Pose
                                           5. Follow Through and Overlapping Action
                                           6. Slow In and Slow Out
                                           7. Arcs
                                           8. Secondary Action
                                           9. Timing
                                           10. Exaggeration
                                           11. Solid Drawing
                                            12. Appeal                                          
1. Squash and stretch
               This action gives the illusion of weight and volume to a character as it moves. Also squash and stretch is useful in animating dialogue and doing facial expressions. Usually it's broader in a short style of picture and subtler in a feature.
                It is used in all forms of character animation from a bouncing ball to the body weight of a person walking.  This is the most important element you will be required to master and will be used often.

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2. Staging
             A pose or action should clearly communicate to the audience the attitude, mood, reaction or idea of the character as it relates to the story and continuity of the story line. The effective use of long, medium, or close up shots, as well as camera angles also helps in telling the story.

            Staging directs the audience's attention to the story or idea being told. Care must be taken in background design so it isn't obscuring the animation or competing with it due to excess detail behind the animation.             Menu

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Flash CS6 by M.Sasikala